//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by GameDll.rc
//
#define IDD_DLG_MAIN                    12000
#define IDC_CHECK1                      12000
#define IDC_CHECK2                      12001
#define IDC_BUTTON_CAllTEST             12002
#define IDC_BUTTON_CALLTEST2            12003
#define IDD_PAG1                        12004
#define IDD_PAG2                        12005
#define IDD_PAG3                        12006
#define IDC_TABMAIN                     12007
#define IDD_PAG4                        12007
#define IDD_PAG5                        12008
#define IDC_BUTTON_PICKGOODS            12012
#define IDC_BTN_F1                      12013
#define IDC_BTN_F2                      12014
#define IDC_BUTTON_TALK                 12015
#define IDC_BUTTON_walk                 12016
#define IDC_MONLIST                     12017
#define IDC_BTN_READMONLIST             12018
#define IDC_BTN_READGOODLIST            12019
#define IDC_PickGoodnp                  12020
#define IDC_BUTTON_RPList               12021
#define IDC_BUTTON_PLANRANGE            12022
#define IDC_EDIT_RANGE                  12023

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        12009
#define _APS_NEXT_COMMAND_VALUE         32771
#define _APS_NEXT_CONTROL_VALUE         12024
#define _APS_NEXT_SYMED_VALUE           12000
#endif
#endif
